“This is how the first connected generation becomes the first sustainable generation.”
What is TheGoals.org?
TheGoals.org is an online Crowd learning platform that offers non-formal programme based on the Sustainable Development Goals. Designed to work on even the simplest online device it connects learners globally to explore global challenges and take local action. Young people are supported and encouraged to be agents of change, and connect with others in a global space.
The three key elements of the programme:
- EXPLORE: Understand global challenges, find out about local circumstances
- CREATE: Find practical solutions and share it with other learners on TheGoals.org
- CHANGE: Learning by doing, apply your knowledge with the feedback received
Who is TheGoals.org for?
It’s recommended for young people aged around 13 years and upwards, in non-formal groups. The groups should have an older peer educator or adult acting as ‘Coach’, providing leadership throughout the experience, keeping the group on track and providing support and encouragement. The materials are designed to be user-friendly and fun, and neither the group nor the leader need any previous knowledge or understanding of the SDGs.
There are groups from a variety of youth organisations from across the world already participating.
How do I get started?
How does The Goals.org work?
Access: TheGoals.org is accessible through virtually any device with an internet connection. The content is designed to be as accessible as possible, and once viewed, many of the activities are done offline and in the local community.
Courses: once a group is signed up to the platform, they will choose a ‘course’ of activities. There are courses on each individual Sustainable Development Goal, as well as one introductory course. You can just do one, or as many as you like! Your group will to need to meet over a number of sessions to complete a course – though the length of time will depend on what you choose to do.
Missions: Each course is made up of ‘missions’ to complete. These build into ‘Mission Stories’ which are shared across the platform for other young people to add ideas and feedback. By completing the course missions one by one, groups grasp the global context of the SDG they are focusing on, take a close look at their local circumstances and come up with solutions to improve their local and even global community.
Terms used in the goals.org
- Coach: the leader. A Coach signs up first to the platform, and invites Students to join the platform by adding their email. The Coach is their guide throughout. The Coach is able to monitor progress and put together groups, and can monitor more than one group. Coaches have their own area to manage participants and follow their steps. Coaches can communicate with their groups on the platform.
- Students: the participants in the courses. They are invited by Coaches to join the platform by email. Students can access the platform from their own respective devices but the courses are collaborative in nature – you only need one device.
- Group: consists of students and is managed by a coach. The group inputs to the course together.
More information about the platform:
The courses are developed collaboratively with contribution from the United Nations Sustainable Development Solutions Network and Stockholm Resilience Center.
WAGGGS and TheGoals.org are working together to provide this important educational opportunity to young people across the world, as part of WAGGGS’ focus on the Sustainable Development Goals.
The platform and method is internationally recognised as a leader in innovative and transformative ICT-based education. UNESCO highlighted the foregoer of the project, the Young Masters Program, as one of four excellent educational initiatives on Education for Sustainable Development (ESD) promoted at the Rio+20 Conference. TheGoals.org is now a Key Partner the UNESCO Global Action Programme (GAP) Partner Network, leading the priority action area 4: Empowering and mobilising youth.